#pragma once

#include "Vectors.h"

class ServiceProvider;

class GameAI 
{
public:
	explicit GameAI(ServiceProvider* const i_sp);

	void AssignPlayersOnTeams(LeagueVec& o_league) const;
	void PreMatchUpdate(const bool i_doNotPrompt) const;
	void PostMatchUpdate() const {} // to implement :)

private:
	ServiceProvider* m_sp;
};

